Title Page

Highlights of the Evaluation Report 1995-2000

Table of Contents

Introduction 

Overview of the SURWEB Evaluation

Chapters:5

1| 2| 3| 4| 5

References

Additional References

Appendices:

A | B | C | D | E
F | G | H | I | J

Contacts:

SURWEB
Dr. F. Lynn Bills
Director
435-637-1173

Media, Analysis & Practice
Kathleen Tyner 
About the Author

Access and Use of Learning Technologies by Students

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Table 12 compares the percentages of students who report intermediate and advanced skills in the use of various software with the 1999 responses.

Table 12: Comparison of Intermediate/Advanced Skill in the Use of Software

                 by Grade Level & Year

 

Software Types

% Elementary 1999 ( n=343)

% Elementary 2000 ( n=559)

% Middle School  1999

(n=1073)

% Middle School  2000 (n-222)

% High School 1999 (n=1996)

Computer Games

85.0

87.4

81.6

85.2

78.4

Word Processing

55.8

70.8

64.1

89.6

77.8

Spreadsheet

9.3

18.1

27.9

37.9

46.0

Database

15.1

17.3

28.2

33.0

39.5

Paint/Draw

71.8

78.4

73.2

76.9

69.7

Graphic/CAD

29.3

24.1

34.5

26.1

37.8

HTML

7.5

15.3

21.9

30.5

22.3

Programming

10.3

17.5

20.7

23.4

20.5

Audio/Sound

31.2

42.6

40.1

35.1

37.5

Computer Video

19.8

26.9

28.8

29.1

25.0

SURWEB

*

48.6

*

69.6

*

* Questions about SURWEB were asked in other sections of the study.

As can be seen in Table 12, students report more use of interactive multimedia tools than in previous studies, however the range of software that students use is still relatively narrow. The use of programming software, databases and spreadsheets in school is low.  Word processing and computer games are used most often and with more skill than are interactive, creative and programming tools. In spite of high degrees of connectivity and skill, students’ use of email and the design of their own web pages is low. However, the use of networked, interactive and programming applications increases with age.  Students use technology most often for research, project-based learning and to complete classroom assignments.